- Head - sculpting, casting, moving jaw mechanism, painting, finishing and attaching.
- Neck - mechanism, covering, upholstering with fur and airbrushing.
- Body - sculpting in scale, patterning, scaling up, cutting from foam, assembling, creating PVC support frame, attaching to base, upholstering with fur, detailing with feathers and airbrushing.
- Feet - carving from upholstery foam, patterning, upholstering, attaching soles.
- Tail - cutting, attaching to base, airbrushing.
- Saddle - carving from upholstery foam, coating in fibreglass for rigidity, attaching neck plate, attaching harness, attaching to support frame, painting and detailing, attaching saddlebags and stirrups.
- Bridle - assembling fabric straps and fixtures, attaching to head, bending and shaping hollow rigid reins, running mouth operation cable inside, attaching handle lever to end, covering with fabric, detailing.

Other elements of the puppet - such as making the body - are large, but are processes I'm more confident in. It will be expensive and challenging to draw different textures on the body together and add feathers, but it feels achievable because it's more of an art-orientated process as opposed to a mechanical/engineering-orientated one.
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Notes and sketches on the assembly and design of the puppet. |
Once this project starts making some solid, visible progress hopefully my nerves will be settled; the puppet is fully designed externally with technical drawings, fabric swatches, colour plans and many sketches pondering the complexities of the mechanic, but nothing feels real until it can be held in one's hands. Watch this space, big bird is coming...!
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